Comment # 3 on bug 78641 from
(In reply to comment #2)
> It's not happening with Intel because the drivers don't support VDPAU.

Yes, of course... But I meant using the VDPAU support thought va_gl.
Also if VDPAU is not using mesa, in that case, I guess that if the problem
would be in flash, then it would have hanged even when using va_gl, isn't it?
:o


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