Hi
On Wed, Aug 7, 2013 at 7:41 PM, Rob Clark robdclark@gmail.com wrote:
Variant of drm_gem_create_mmap_offset() which doesn't make the assumption that virtual size and physical size (obj->size) are the same. This is needed in omapdrm to deal with tiled buffers. And lets us get rid of a duplicated and slightly modified version of drm_gem_create_mmap_offset() in omapdrm.
Signed-off-by: Rob Clark robdclark@gmail.com
Reviewed-by: David Herrmann dh.herrmann@gmail.com
Regards David
drivers/gpu/drm/drm_gem.c | 28 ++++++++++++++++++++++++---- include/drm/drmP.h | 1 + 2 files changed, 25 insertions(+), 4 deletions(-)
diff --git a/drivers/gpu/drm/drm_gem.c b/drivers/gpu/drm/drm_gem.c index 1f76572..84d59f7 100644 --- a/drivers/gpu/drm/drm_gem.c +++ b/drivers/gpu/drm/drm_gem.c @@ -303,24 +303,44 @@ drm_gem_free_mmap_offset(struct drm_gem_object *obj) EXPORT_SYMBOL(drm_gem_free_mmap_offset);
/**
- drm_gem_create_mmap_offset - create a fake mmap offset for an object
- drm_gem_create_mmap_offset_size - create a fake mmap offset for an object
- @obj: obj in question
- @size: the virtual size
- GEM memory mapping works by handing back to userspace a fake mmap offset
- it can use in a subsequent mmap(2) call. The DRM core code then looks
- up the object based on the offset and sets up the various memory mapping
- structures.
- This routine allocates and attaches a fake offset for @obj.
- This routine allocates and attaches a fake offset for @obj, in cases where
- the virtual size differs from the physical size (ie. obj->size). Otherwise
*/
- just use drm_gem_create_mmap_offset().
int -drm_gem_create_mmap_offset(struct drm_gem_object *obj) +drm_gem_create_mmap_offset_size(struct drm_gem_object *obj, size_t size) { struct drm_device *dev = obj->dev; struct drm_gem_mm *mm = dev->mm_private;
return drm_vma_offset_add(&mm->vma_manager, &obj->vma_node,
obj->size / PAGE_SIZE);
size / PAGE_SIZE);
+} +EXPORT_SYMBOL(drm_gem_create_mmap_offset_size);
+/**
- drm_gem_create_mmap_offset - create a fake mmap offset for an object
- @obj: obj in question
- GEM memory mapping works by handing back to userspace a fake mmap offset
- it can use in a subsequent mmap(2) call. The DRM core code then looks
- up the object based on the offset and sets up the various memory mapping
- structures.
- This routine allocates and attaches a fake offset for @obj.
- */
+int drm_gem_create_mmap_offset(struct drm_gem_object *obj) +{
return drm_gem_create_mmap_offset_size(obj, obj->size);
} EXPORT_SYMBOL(drm_gem_create_mmap_offset);
diff --git a/include/drm/drmP.h b/include/drm/drmP.h index 1cc765a..d00eb89 100644 --- a/include/drm/drmP.h +++ b/include/drm/drmP.h @@ -1668,6 +1668,7 @@ drm_gem_object_handle_unreference_unlocked(struct drm_gem_object *obj)
void drm_gem_free_mmap_offset(struct drm_gem_object *obj); int drm_gem_create_mmap_offset(struct drm_gem_object *obj); +int drm_gem_create_mmap_offset_size(struct drm_gem_object *obj, size_t size);
struct drm_gem_object *drm_gem_object_lookup(struct drm_device *dev, struct drm_file *filp, -- 1.8.3.1
dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel