https://bugs.freedesktop.org/show_bug.cgi?id=29363
--- Comment #18 from Hannes bugzilla@soulrebel.in-berlin.de 2011-02-16 18:08:51 PST --- I experience issues very similar to those described here, although I run ver up2date gallium:
root@archmain /h/hannes# yaourt -Qss mesa radeon/lib32-mesa-full 20110206-1 (lib32) Mesa OpenGL library radeon/lib32-mesa-full-gallium 20110206-1 (lib32) Mesa OpenGL library radeon/mesa-demos-git 20110107-1 The mesa demos (glxinfo, glxgears, ...), built from the git master branch. radeon/mesa-full 20110206-1 Full Mesa 3D graphics library with all its components, built from the git master branch. radeon/mesa-full-gallium 20110206-1 Full Mesa 3D graphics library with all its components, built from the git master branch.
The menus and textures are really broken, and the game keeps on spitting out:
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElements @ ../../../wine/dlls/wined3d/drawprim.c / 43
and:
fixme:d3d_surface:surface_load_ds_location Not supported with fixed up depth stencil.
I have also attached screenshots. Is this the same issue, should I reopen or should I report as new bug?
Thanks for your help!