https://bugs.freedesktop.org/show_bug.cgi?id=49817
Cédric Legrand legrand.cedric.01@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |REOPENED Resolution|FIXED |
--- Comment #5 from Cédric Legrand legrand.cedric.01@gmail.com 2012-07-04 10:18:14 PDT --- The bug is still present for me when opening two SFML windows, but dmesg output changed :
radeon 0000:01:00.0: r600_check_texture_resource:1641 tex base offset (0x11f7000, 0x2000, 4) invalid [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !
* uname -a Linux perfection 3.4.4-gentoo #2 SMP Tue Jun 26 14:30:57 CEST 2012 x86_64 Intel(R) Core(TM)2 Duo CPU T6500 @ 2.10GHz GenuineIntel GNU/Linux
*glxinfo OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV710 OpenGL version string: 2.1 Mesa 8.1-devel (git-f34764e) OpenGL shading language version string: 1.30
*libdrm, mesa, xf86-video-ati from yesterday's GIT
*Sample of code to reproduce the bug
############################################################### #include <SFML/Graphics.hpp>
int main() { sf::RenderWindow Bug(sf::VideoMode(800, 600), "SFML bugging window"); sf::RenderWindow App(sf::VideoMode(800, 600), "SFML window");
sf::Texture texture; if (!texture.loadFromFile("cb.bmp")) return EXIT_FAILURE; sf::Sprite sprite(texture);
sf::Texture texture2; if (!texture2.loadFromFile("cb.bmp")) return EXIT_FAILURE; sf::Sprite sprite2; sprite2.setTexture(texture2);
while (Bug.isOpen() || App.isOpen()) { sf::Event event; sf::Event event2;
while (Bug.pollEvent(event2)) { if(event2.type == sf::Event::Closed) Bug.close(); } while (App.pollEvent(event)) { if(event.type == sf::Event::Closed) App.close(); }
Bug.clear(); App.clear();
Bug.draw(sprite2); App.draw(sprite);
Bug.display(); App.display(); } return EXIT_SUCCESS; } ####################################################################
Opening the windows in different threads works.
Many thanks for your work.