https://bugs.freedesktop.org/show_bug.cgi?id=58491
--- Comment #8 from maxijac@free.fr --- (In reply to comment #7)
Indeed, the resolution is the problem,
running any application in my system resolution (1680x1050) breaks rendering, something like 640x480 has no problems. It also corrupts things like glxgears while I resize them (from any resolution).
What I mean is, glxgears gets corrupted if I resize its window while it is running, it displays corrupted blocks