On Tue, Dec 18, 2012 at 7:21 AM, Rob Clark <
rob.clark@linaro.org> wrote:
>> The other thing I'd like you guys to do is kill the idea of fbdev and
>> v4l drivers that are "shared" with the drm codebase, really just
>> implement fbdev and v4l on top of the drm layer, some people might
>> think this is some sort of maintainer thing, but really nothing else
>> makes sense, and having these shared display frameworks just to avoid
>> having using drm/kms drivers seems totally pointless. Fix the drm
>> fbdev emulation if an fbdev interface is needed. But creating a fourth
>> framework because our previous 3 frameworks didn't work out doesn't
>> seem like a situation I want to get behind too much.
>
> yeah, let's not have multiple frameworks to do the same thing.. For
> fbdev, it is pretty clear that it is a dead end. For v4l2
> (subdev+mcf), it is perhaps bit more flexible when it comes to random
> arbitrary hw pipelines than kms. But to take advantage of that, your
> userspace isn't going to be portable anyways, so you might as well use
> driver specific properties/ioctls. But I tend to think that is more
> useful for cameras. And from userspace perspective, kms planes are
> less painful to use for output than v4l2, so lets stick to drm/kms for
> output (and not try to add camera/capture support to kms).. k, thx
Yeah, I guess having a v4l device also exported by the same driver