On older hardware, texture max width and height is not available, so set it to something reasonable, like 8192.
Signed-off-by: Thomas Hellstrom thellstrom@vmware.com Reviewed-by: Sinclair Yeh syeh@vmware.com --- drivers/gpu/drm/vmwgfx/vmwgfx_drv.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c index ab67d2a..bc4235f 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c @@ -707,9 +707,12 @@ static int vmw_driver_load(struct drm_device *dev, unsigned long chipset) SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT); dev_priv->texture_max_height = vmw_read(dev_priv, SVGA_REG_DEV_CAP); - } else + } else { + dev_priv->texture_max_width = 8192; + dev_priv->texture_max_height = 8192; dev_priv->prim_bb_mem = dev_priv->vram_size; - + } + vmw_print_capabilities(dev_priv->capabilities);
ret = vmw_dma_masks(dev_priv);