On Fri, Aug 13, 2010 at 6:38 AM, Andy Furniss andyqos@ukfsn.org wrote:
Jon Sturm wrote:
ut2004 has been having issues for a while so I wouldn't blame this patch 100%, Then again my issues seem to be similar to https://bugs.freedesktop.org/show_bug.cgi?id=27443 which may or may not be related.
Only having the demo and not seriously playing all levels (or much at all) I haven't hit that one.
This one does seem to be down to the patch. If you have the full game it could be things are different, as it's actually the nvidia ad that the demo starts with the provokes this. Doom3 demo I can get into a saved game, but it dies with the same error after about 10 secs.
Both work with the same d-r-t without the patch.
Does reverting this part of the patch fix it?
@@ -1055,10 +1055,10 @@ static void r600_texture_size(unsigned nfaces, unsigned blevel, unsigned nlevels } *l0_size = ALIGN((w0 * bpe), pitch_align) * h0 * d0; *mipmap_size = offset; - if (!blevel) - *mipmap_size -= *l0_size; if (!nlevels) *mipmap_size = *l0_size; + if (!blevel) + *mipmap_size -= *l0_size; }
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