On Wed, Jun 14, 2017 at 1:15 AM, Dmitry Osipenko digetx@gmail.com wrote:
On Tegra20 an overlay plane should be clipped, otherwise its output is distorted once plane crosses display boundary.
Signed-off-by: Dmitry Osipenko digetx@gmail.com
drivers/gpu/drm/tegra/dc.c | 29 +++++++++++++++++++++-------- 1 file changed, 21 insertions(+), 8 deletions(-)
diff --git a/drivers/gpu/drm/tegra/dc.c b/drivers/gpu/drm/tegra/dc.c index 98ee6abb056c..a7a7cce1afd0 100644 --- a/drivers/gpu/drm/tegra/dc.c +++ b/drivers/gpu/drm/tegra/dc.c @@ -486,12 +486,25 @@ static int tegra_plane_state_add(struct tegra_plane *plane, { struct drm_crtc_state *crtc_state; struct tegra_dc_state *tegra;
struct drm_rect clip;
int err; /* Propagate errors from allocation or locking failures. */ crtc_state = drm_atomic_get_crtc_state(state->state, state->crtc); if (IS_ERR(crtc_state)) return PTR_ERR(crtc_state);
clip.x1 = 0;
clip.y1 = 0;
clip.x2 = crtc_state->mode.hdisplay;
clip.y2 = crtc_state->mode.vdisplay;
/* Check plane state for visibility and calculate clipping bounds */
err = drm_plane_helper_check_state(state, &clip, 0, INT_MAX,
true, true);
if (err < 0)
return err;
tegra = to_dc_state(crtc_state); tegra->planes |= WIN_A_ACT_REQ << plane->index;
@@ -561,14 +574,14 @@ static void tegra_plane_atomic_update(struct drm_plane *plane, return;
memset(&window, 0, sizeof(window));
window.src.x = plane->state->src_x >> 16;
window.src.y = plane->state->src_y >> 16;
window.src.w = plane->state->src_w >> 16;
window.src.h = plane->state->src_h >> 16;
window.dst.x = plane->state->crtc_x;
window.dst.y = plane->state->crtc_y;
window.dst.w = plane->state->crtc_w;
window.dst.h = plane->state->crtc_h;
window.src.x = plane->state->src.x1 >> 16;
window.src.y = plane->state->src.y1 >> 16;
window.src.w = drm_rect_width(&plane->state->src) >> 16;
window.src.h = drm_rect_height(&plane->state->src) >> 16;
window.dst.x = plane->state->dst.x1;
window.dst.y = plane->state->dst.y1;
window.dst.w = drm_rect_width(&plane->state->dst);
window.dst.h = drm_rect_height(&plane->state->dst); window.bits_per_pixel = fb->format->cpp[0] * 8; window.bottom_up = tegra_fb_is_bottom_up(fb);
Looks good as far as I can tell.
Reviewed-by: Erik Faye-Lund kusmabite@gmail.com