Dear Mike,
I have to remarks that unfortunately will not give a solution.
Am Mittwoch, den 09.05.2012, 20:17 -0500 schrieb Mike Mestnik:
I found a rendering error in Diablo III, in a well there ground is covered in water and it's all red and flickers.
http://c566453.r53.cf2.rackcdn.com/DiabloIII-well-wine-preloader.trace.xz 3.5G, 234665296 Bytes compressed ~234M.
EE r600_shader.c:1605 r600_shader_from_tgsi - GPR limit exceeded - shader requires 181 registers EE r600_shader.c:140 r600_pipe_shader_create - translation from TGSI failed ! Rendered 621 frames in 80.724 secs, average of 7.69288 fps
1. Please turn off line wrapping for paragraphs were you paste code.
2. I guess the developers need more information what your system set up is. That means your distribution and the program versions you are running.
Thanks and good luck,
Paul