Hi Thomas.
On Tue, Mar 31, 2020 at 10:12:38AM +0200, Thomas Zimmermann wrote:
Most of the documentation was in an otherwise empty file, which was probably just left from a previous clean-up effort. So move code and documentation into a single file.
Signed-off-by: Thomas Zimmermann tzimmermann@suse.de
Nice clean-up
Acked-by: Sam Ravnborg sam@ravnborg.org
Documentation/gpu/drm-mm.rst | 9 --- drivers/gpu/drm/Makefile | 3 +- drivers/gpu/drm/drm_gem_vram_helper.c | 95 ++++++++++++++++++++++-- drivers/gpu/drm/drm_vram_helper_common.c | 94 ----------------------- 4 files changed, 91 insertions(+), 110 deletions(-) delete mode 100644 drivers/gpu/drm/drm_vram_helper_common.c
diff --git a/Documentation/gpu/drm-mm.rst b/Documentation/gpu/drm-mm.rst index c77b326012606..1839762044be1 100644 --- a/Documentation/gpu/drm-mm.rst +++ b/Documentation/gpu/drm-mm.rst @@ -373,15 +373,6 @@ GEM CMA Helper Functions Reference .. kernel-doc:: drivers/gpu/drm/drm_gem_cma_helper.c :export:
-VRAM Helper Function Reference
-.. kernel-doc:: drivers/gpu/drm/drm_vram_helper_common.c
- :doc: overview
-.. kernel-doc:: include/drm/drm_gem_vram_helper.h
- :internal:
GEM VRAM Helper Functions Reference
diff --git a/drivers/gpu/drm/Makefile b/drivers/gpu/drm/Makefile index 183c600483073..f34d08c834851 100644 --- a/drivers/gpu/drm/Makefile +++ b/drivers/gpu/drm/Makefile @@ -33,8 +33,7 @@ drm-$(CONFIG_PCI) += drm_pci.o drm-$(CONFIG_DEBUG_FS) += drm_debugfs.o drm_debugfs_crc.o drm-$(CONFIG_DRM_LOAD_EDID_FIRMWARE) += drm_edid_load.o
-drm_vram_helper-y := drm_gem_vram_helper.o \
drm_vram_helper_common.o
+drm_vram_helper-y := drm_gem_vram_helper.o obj-$(CONFIG_DRM_VRAM_HELPER) += drm_vram_helper.o
drm_ttm_helper-y := drm_gem_ttm_helper.o diff --git a/drivers/gpu/drm/drm_gem_vram_helper.c b/drivers/gpu/drm/drm_gem_vram_helper.c index d4e4f80d3a6c1..d70e335f7ee3e 100644 --- a/drivers/gpu/drm/drm_gem_vram_helper.c +++ b/drivers/gpu/drm/drm_gem_vram_helper.c @@ -1,5 +1,7 @@ // SPDX-License-Identifier: GPL-2.0-or-later
+#include <linux/module.h>
#include <drm/drm_debugfs.h> #include <drm/drm_device.h> #include <drm/drm_drv.h> @@ -19,13 +21,93 @@ static const struct drm_gem_object_funcs drm_gem_vram_object_funcs; /**
- DOC: overview
- This library provides a GEM buffer object that is backed by video RAM
- (VRAM). It can be used for framebuffer devices with dedicated memory.
- This library provides &struct drm_gem_vram_object (GEM VRAM), a GEM
- buffer object that is backed by video RAM (VRAM). It can be used for
- framebuffer devices with dedicated memory.
- The data structure &struct drm_vram_mm and its helpers implement a memory
- manager for simple framebuffer devices with dedicated video memory. Buffer
- objects are either placed in video RAM or evicted to system memory. The rsp.
- buffer object is provided by &struct drm_gem_vram_object.
- manager for simple framebuffer devices with dedicated video memory. GEM
- VRAM buffer objects are either placed in the video memory or remain evicted
- to system memory.
- With the GEM interface userspace applications create, manage and destroy
- graphics buffers, such as an on-screen framebuffer. GEM does not provide
- an implementation of these interfaces. It's up to the DRM driver to
- provide an implementation that suits the hardware. If the hardware device
- contains dedicated video memory, the DRM driver can use the VRAM helper
- library. Each active buffer object is stored in video RAM. Active
- buffer are used for drawing the current frame, typically something like
- the frame's scanout buffer or the cursor image. If there's no more space
- left in VRAM, inactive GEM objects can be moved to system memory.
- The easiest way to use the VRAM helper library is to call
- drm_vram_helper_alloc_mm(). The function allocates and initializes an
- instance of &struct drm_vram_mm in &struct drm_device.vram_mm . Use
- &DRM_GEM_VRAM_DRIVER to initialize &struct drm_driver and
- &DRM_VRAM_MM_FILE_OPERATIONS to initialize &struct file_operations;
- as illustrated below.
- .. code-block:: c
- struct file_operations fops ={
.owner = THIS_MODULE,
DRM_VRAM_MM_FILE_OPERATION
- };
- struct drm_driver drv = {
.driver_feature = DRM_ ... ,
.fops = &fops,
DRM_GEM_VRAM_DRIVER
- };
- int init_drm_driver()
- {
struct drm_device *dev;
uint64_t vram_base;
unsigned long vram_size;
int ret;
// setup device, vram base and size
// ...
ret = drm_vram_helper_alloc_mm(dev, vram_base, vram_size);
if (ret)
return ret;
return 0;
- }
- This creates an instance of &struct drm_vram_mm, exports DRM userspace
- interfaces for GEM buffer management and initializes file operations to
- allow for accessing created GEM buffers. With this setup, the DRM driver
- manages an area of video RAM with VRAM MM and provides GEM VRAM objects
- to userspace.
- To clean up the VRAM memory management, call drm_vram_helper_release_mm()
- in the driver's clean-up code.
- .. code-block:: c
- void fini_drm_driver()
- {
struct drm_device *dev = ...;
drm_vram_helper_release_mm(dev);
- }
- For drawing or scanout operations, buffer object have to be pinned in video
- RAM. Call drm_gem_vram_pin() with &DRM_GEM_VRAM_PL_FLAG_VRAM or
- &DRM_GEM_VRAM_PL_FLAG_SYSTEM to pin a buffer object in video RAM or system
- memory. Call drm_gem_vram_unpin() to release the pinned object afterwards.
- A buffer object that is pinned in video RAM has a fixed address within that
- memory region. Call drm_gem_vram_offset() to retrieve this value. Typically
- it's used to program the hardware's scanout engine for framebuffers, set
- the cursor overlay's image for a mouse cursor, or use it as input to the
- hardware's draing engine.
- To access a buffer object's memory from the DRM driver, call
- drm_gem_vram_kmap(). It (optionally) maps the buffer into kernel address
- space and returns the memory address. Use drm_gem_vram_kunmap() to
*/
- release the mapping.
/* @@ -1204,3 +1286,6 @@ drm_vram_helper_mode_valid(struct drm_device *dev, return drm_vram_helper_mode_valid_internal(dev, mode, max_bpp); } EXPORT_SYMBOL(drm_vram_helper_mode_valid);
+MODULE_DESCRIPTION("DRM VRAM memory-management helpers"); +MODULE_LICENSE("GPL"); diff --git a/drivers/gpu/drm/drm_vram_helper_common.c b/drivers/gpu/drm/drm_vram_helper_common.c deleted file mode 100644 index 2000d9b33fd52..0000000000000 --- a/drivers/gpu/drm/drm_vram_helper_common.c +++ /dev/null @@ -1,94 +0,0 @@ -// SPDX-License-Identifier: GPL-2.0-or-later
-#include <linux/module.h>
-/**
- DOC: overview
- This library provides &struct drm_gem_vram_object (GEM VRAM), a GEM
- buffer object that is backed by video RAM. It can be used for
- framebuffer devices with dedicated memory. The video RAM is managed
- by &struct drm_vram_mm (VRAM MM).
- With the GEM interface userspace applications create, manage and destroy
- graphics buffers, such as an on-screen framebuffer. GEM does not provide
- an implementation of these interfaces. It's up to the DRM driver to
- provide an implementation that suits the hardware. If the hardware device
- contains dedicated video memory, the DRM driver can use the VRAM helper
- library. Each active buffer object is stored in video RAM. Active
- buffer are used for drawing the current frame, typically something like
- the frame's scanout buffer or the cursor image. If there's no more space
- left in VRAM, inactive GEM objects can be moved to system memory.
- The easiest way to use the VRAM helper library is to call
- drm_vram_helper_alloc_mm(). The function allocates and initializes an
- instance of &struct drm_vram_mm in &struct drm_device.vram_mm . Use
- &DRM_GEM_VRAM_DRIVER to initialize &struct drm_driver and
- &DRM_VRAM_MM_FILE_OPERATIONS to initialize &struct file_operations;
- as illustrated below.
- .. code-block:: c
- struct file_operations fops ={
.owner = THIS_MODULE,
DRM_VRAM_MM_FILE_OPERATION
- };
- struct drm_driver drv = {
.driver_feature = DRM_ ... ,
.fops = &fops,
DRM_GEM_VRAM_DRIVER
- };
- int init_drm_driver()
- {
struct drm_device *dev;
uint64_t vram_base;
unsigned long vram_size;
int ret;
// setup device, vram base and size
// ...
ret = drm_vram_helper_alloc_mm(dev, vram_base, vram_size);
if (ret)
return ret;
return 0;
- }
- This creates an instance of &struct drm_vram_mm, exports DRM userspace
- interfaces for GEM buffer management and initializes file operations to
- allow for accessing created GEM buffers. With this setup, the DRM driver
- manages an area of video RAM with VRAM MM and provides GEM VRAM objects
- to userspace.
- To clean up the VRAM memory management, call drm_vram_helper_release_mm()
- in the driver's clean-up code.
- .. code-block:: c
- void fini_drm_driver()
- {
struct drm_device *dev = ...;
drm_vram_helper_release_mm(dev);
- }
- For drawing or scanout operations, buffer object have to be pinned in video
- RAM. Call drm_gem_vram_pin() with &DRM_GEM_VRAM_PL_FLAG_VRAM or
- &DRM_GEM_VRAM_PL_FLAG_SYSTEM to pin a buffer object in video RAM or system
- memory. Call drm_gem_vram_unpin() to release the pinned object afterwards.
- A buffer object that is pinned in video RAM has a fixed address within that
- memory region. Call drm_gem_vram_offset() to retrieve this value. Typically
- it's used to program the hardware's scanout engine for framebuffers, set
- the cursor overlay's image for a mouse cursor, or use it as input to the
- hardware's draing engine.
- To access a buffer object's memory from the DRM driver, call
- drm_gem_vram_kmap(). It (optionally) maps the buffer into kernel address
- space and returns the memory address. Use drm_gem_vram_kunmap() to
- release the mapping.
- */
-MODULE_DESCRIPTION("DRM VRAM memory-management helpers");
-MODULE_LICENSE("GPL");
2.26.0
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