https://bugs.freedesktop.org/show_bug.cgi?id=79504
Priority: medium Bug ID: 79504 Assignee: dri-devel@lists.freedesktop.org Summary: LLVM error on fragment shader Severity: normal Classification: Unclassified OS: Linux (All) Reporter: kyle@klkblake.com Hardware: x86-64 (AMD64) Status: NEW Version: git Component: Drivers/Gallium/radeonsi Product: Mesa
Created attachment 100230 --> https://bugs.freedesktop.org/attachment.cgi?id=100230&action=edit fragment shader
After compiling the attached shader and making it current, calling glClear() causes the process to crash with this error:
LLVM ERROR: Cannot select: 0x314a010: v16f32 = bitcast 0x3185250 [ORD=347] [ID=224] 0x3185250: v16i32 = BUILD_VECTOR 0x3153680, 0x3153780, 0x3153880, 0x3153980, 0x3187b70, 0x3187970, 0x3097a00, 0x3097800, 0x3097600, 0x3097400, 0x3097200, 0x3097000, 0x3096e00, 0x3096c00, 0x3185550, 0x314b520 [ORD=347] [ID=222] ... <snip> ...
(full error attached)
I'm using the latest git version (3fc72f2ec601cb758d69cf2933dd6268d1a80c5b).