From: Sean Paul seanpaul@chromium.org
In the case of an async/cursor update, we don't wait for the frame_done event, which means handle_frame_done is never called, and the frame_done watchdog isn't canceled. Currently, this results in a frame_done timeout every time the cursor moves without a synchronous frame following it up before the timeout expires. Since we don't wait for frame_done, and don't handle it, we shouldn't modify the watchdog.
Signed-off-by: Sean Paul seanpaul@chromium.org --- drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 19 +++++++++++++------ 1 file changed, 13 insertions(+), 6 deletions(-)
diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c index 51e46b206c73e..05145cf9fb408 100644 --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c @@ -1794,7 +1794,6 @@ void dpu_encoder_kickoff(struct drm_encoder *drm_enc, bool async) { struct dpu_encoder_virt *dpu_enc; struct dpu_encoder_phys *phys; - unsigned long timeout_ms; ktime_t wakeup_time; unsigned int i;
@@ -1807,12 +1806,20 @@ void dpu_encoder_kickoff(struct drm_encoder *drm_enc, bool async)
trace_dpu_enc_kickoff(DRMID(drm_enc));
- timeout_ms = DPU_ENCODER_FRAME_DONE_TIMEOUT_FRAMES * 1000 / - drm_mode_vrefresh(&drm_enc->crtc->state->adjusted_mode); + /* + * Asynchronous frames don't handle FRAME_DONE events. As such, they + * shouldn't enable the frame_done watchdog since it will always time + * out. + */ + if (!async) { + unsigned long timeout_ms; + timeout_ms = DPU_ENCODER_FRAME_DONE_TIMEOUT_FRAMES * 1000 / + drm_mode_vrefresh(&drm_enc->crtc->state->adjusted_mode);
- atomic_set(&dpu_enc->frame_done_timeout_ms, timeout_ms); - mod_timer(&dpu_enc->frame_done_timer, - jiffies + msecs_to_jiffies(timeout_ms)); + atomic_set(&dpu_enc->frame_done_timeout_ms, timeout_ms); + mod_timer(&dpu_enc->frame_done_timer, + jiffies + msecs_to_jiffies(timeout_ms)); + }
/* All phys encs are ready to go, trigger the kickoff */ _dpu_encoder_kickoff_phys(dpu_enc, async);