On Tue, Sep 17, 2013 at 1:02 PM, Ville Syrjälä ville.syrjala@linux.intel.com wrote:
But the problem is that addfb2 can't supply more than 4. So we need a new ioctl if we want to collect all that information inside a single drm_fb object. If we do add another ioctl then I think we should go at least to 16, since we might also want to have separate buffers for each field in interlaced framebuffers. And then we need to clearly define which handle is which plane/field/eye. Something like this for example:
Blergh, I've thought we have gone with at least 6 buffers for the 3d case. Meh :( -Daniel