https://bugs.freedesktop.org/show_bug.cgi?id=102709
Bug ID: 102709 Summary: War Thunder crashes after logging in to the game. (GL_INVALID_ENUM) Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel@lists.freedesktop.org Reporter: balalic.enver@gmail.com QA Contact: dri-devel@lists.freedesktop.org
Created attachment 134200 --> https://bugs.freedesktop.org/attachment.cgi?id=134200&action=edit GlxInfo
On my Radeon HD6950, War Thunder crashes after logging in to the game,
if using LIBGL_DEBUG=verbose and MESA_DEBUG=1 when starting the game, it spams the following in the console:
Mesa: User error: GL_INVALID_ENUM in glTexStorage2D(internalformat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) Mesa: User error: GL_INVALID_ENUM in glCompressedTexSubImage2D(format)
and a couple of the messages are a bit different:
Mesa: User error: GL_INVALID_ENUM in glTexStorage2D(internalformat = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT) Mesa: User error: GL_INVALID_ENUM in glCompressedTexSubImage2D(format)
Using Fedora Rawhide, Mesa 17.3.0-devel, LLVM 6.0.0, packages from che COPR repo.