https://bugs.freedesktop.org/show_bug.cgi?id=42514
Bug #: 42514 Summary: [r300g] EVE online: some shaders are failing Classification: Unclassified Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r300 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: pavel.ondracka@email.cz
There are failing shaders in EVE Online:
Part of wine output, full log attached:
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #32: fixme:d3d_shader:print_glsl_info_log 0:84(30): error: array index must be < 245 fixme:d3d_shader:print_glsl_info_log 0:84(35): error: type mismatch fixme:d3d_shader:print_glsl_info_log 0:84(35): error: Operands to arithmetic operators must be numeric fixme:d3d_shader:print_glsl_info_log 0:91(30): error: array index must be < 245 fixme:d3d_shader:print_glsl_info_log 0:91(35): error: type mismatch fixme:d3d_shader:print_glsl_info_log 0:91(35): error: Operands to arithmetic operators must be numeric fixme:d3d_shader:print_glsl_info_log 0:93(17): error: array index must be < 245 fixme:d3d_shader:print_glsl_info_log 0:93(22): error: type mismatch
Apitrace here: http://pavel.ondracka.cz/EVE.trace
Mesa: 6d3d0ca9e9ef0d0a1e3ba0940f7127298e078a7d Kernel: 3.1.0-5.fc16 libdrm: 2.4.26-3.fc16 Wine: 1.3.31