On 17.07.2014 12:01, Michel Dänzer wrote:
From: Michel Dänzer michel.daenzer@amd.com
This is hopefully safe: The kernel makes sure writes to these mappings finish before the GPU might start reading from them, and the GPU caches are invalidated at the start of a command stream.
Aren't CPU reads from write-combined GTT memory extraordinarily slow, because they're uncached? And don't you need the right access patterns to make write combining perform well?
Grigori
Signed-off-by: Michel Dänzer michel.daenzer@amd.com
src/gallium/drivers/radeon/r600_buffer_common.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/radeon/r600_buffer_common.c b/src/gallium/drivers/radeon/r600_buffer_common.c index 40917f0..c8a0723 100644 --- a/src/gallium/drivers/radeon/r600_buffer_common.c +++ b/src/gallium/drivers/radeon/r600_buffer_common.c @@ -131,7 +131,7 @@ bool r600_init_resource(struct r600_common_screen *rscreen, res->b.b.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT | PIPE_RESOURCE_FLAG_MAP_COHERENT)) { res->domains = RADEON_DOMAIN_GTT;
flags = 0;
flags = RADEON_FLAG_GTT_WC;
}
/* Tiled textures are unmappable. Always put them in VRAM. */