Comment # 1 on bug 93809 from
I tried this again with current sw stack (kernel 4.8.13, libdrm 2.74, mesa
13.1-dev, wine 2.0rc2), and the game ran for 1 hour without crashing the
machine, so I guess this is fixed. The performance feels much worse now (around
2-5fps), but with nine the game is playable (but it doesn't draw shadows, and
crashes very often).


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