https://bugs.freedesktop.org/show_bug.cgi?id=82046
--- Comment #2 from Kertesz Laszlo laszlo.kertesz@infobenefic.ro --- I bisected it. This commit turned up:
734e4946f50c1b83dafdb18ced652abc88e6a246 is the first bad commit commit 734e4946f50c1b83dafdb18ced652abc88e6a246 Author: Marek Olšák marek.olsak@amd.com Date: Fri Jul 11 00:05:44 2014 +0200
mesa: fix crash in st/mesa after deleting a VAO
This happens when glGetMultisamplefv (or any other non-draw function) is called, which doesn't invoke the VBO module to update _DrawArrays and the pointer is invalid at that point.
However st/mesa still dereferences it to setup vertex buffers ==> crash.
Reviewed-by: Brian Paul brianp@vmware.com
:040000 040000 b52b7dc931a318657a82f535b497aea102bdbc99 340446a111ba97d9d11602c0150251135178b64e M src