https://bugs.freedesktop.org/show_bug.cgi?id=30416
Tom Stellard tstellar@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|REOPENED |RESOLVED Resolution| |DUPLICATE
--- Comment #7 from Tom Stellard tstellar@gmail.com 2010-09-28 22:10:47 PDT --- (In reply to comment #5)
This shader uncovers a bug in the deadcode pass, so I'm reopening it.
It was actually a slight variation of this shader that was uncovering the bug in the deadcode pass. With the compiler error fixed this shader exhibits the same behavior as bug 30415.
*** This bug has been marked as a duplicate of bug 30415 ***