https://bugs.freedesktop.org/show_bug.cgi?id=28437
--- Comment #2 from Marek Olšák maraeo@gmail.com 2010-06-08 15:34:17 PDT --- I think the transfer bind flags were added to note that a Direct3D surface should be lockable (it's possible to create a non-lockable surface there, especially when comes to depth-stencil formats, and a Direct3D driver is free not to support a lockable depth-stencil buffer if it doesn't want to).
Fabio, I've committed some fixes. Could you please test the 0ad editor again?