Timothy Arceri changed bug 107581
What Removed Added
CC   t_arceri@yahoo.com.au

Comment # 8 on bug 107581 from
Created attachment 141209 [details] [review]
hack around preprocessor stringification

Ok I've taken a closer look and there is indeed new issues with this game
besides the existing ones.

Shaders include preprocessor stringification which is legal in C by not
specified in the GLSL spec e.g.

#define DOMAIN_PARAMS(dmn)         ROOT_SIG(DS) [domain(#dmn)]

I've hacked around that with the following patch but then hit further shaders
that fail to compile "unexpected LAYOUT_TOK"


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