https://bugs.freedesktop.org/show_bug.cgi?id=28860
Marek Olšák maraeo@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #36 from Marek Olšák maraeo@gmail.com 2010-11-24 16:03:21 PST --- (In reply to comment #34)
(In reply to comment #33)
- I guess the reason the shadow is black is we don't implement
GL_ARB_shadow_ambient. With the driver which can render the shadow correctly, try to set this environment variable:
MESA_EXTENSION_OVERRIDE=-GL_ARB_shadow_ambient
to temporarily disable GL_ARB_shadow_ambient, and see if the shadow becomes black.
The driver that renders correctly is the proprietary one, which doesn't use Mesa variables.
OK then, let's assume it's because GL_ARB_shadow_ambient is missing, therefore it's not a bug, it's a feature.
- I know of the wireframe issue, it's been bugging me since ever. It can be
seen e.g. in ETQW on the water and in Nexuiz with GLSL enabled. I think it only shows up on R500.
I can also see it in the water in sauerbraten (although it is almost imperceptible there); You can count on me to debug/test that.
I'd like to have a separate bug for this issue, though it's not like I know how to fix it.
Since there is no other reported misrendering related to this bug, I am closing it.