Comment # 21 on bug 87278 from
(In reply to Daniel Scharrer from comment #20)
> I can confirm that the GPU fault errors are gone, but still get Packet0
> errors (both in game and in the apitrace from Comment 7).
> 
> Also, there were still GPU fault errors in The Talos Principle and demo (but
> not the apitrace) until I also updated LLVM.

Good point about LLVM, because I'm also using yesterday's svn LLVM code.


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