https://bugs.freedesktop.org/show_bug.cgi?id=37296
Summary: [r600g] lightning artifacts on frozenbyte games Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/R600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: a.heider@gmail.com
Created an attachment (id=46835) --> (https://bugs.freedesktop.org/attachment.cgi?id=46835) screenshot
On a x86-64 host with a HD3870 running 2.6.39-2-generic (from ubuntu's oneiric) and
libdrm-2.4.25 and mesa compiled for 32bit: OpenGL renderer string: Gallium 0.4 on AMD RV670 OpenGL version string: 2.1 Mesa 7.11-devel (git-390196e)
I get lightning artifacts with r600g on a couple of games from frozenbyte.com, most notably when using the flashlight in shadowgrounds.
Here's a apitrace capture: http://static.hackmii.com/dhewg/shadowgrounds.apitrace.xz
When replaying it via glretrace there're some weird window resizes, but the issue is visible when it doesn't crash :)
The issue does not exist with swrast.