https://bugs.freedesktop.org/show_bug.cgi?id=87059
Timothy Arceri t_arceri@yahoo.com.au changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #12 from Timothy Arceri t_arceri@yahoo.com.au --- (In reply to Timothy Arceri from comment #11)
The black boxes are gone but there are other rendering issues. I've create an apitrace [1].
There is a shader that fails to compile due to a shader bug but thats not the problem as the trace runs fine on the Nvidia blob.
Running on Nvidia also produces warnings: "Texture state usage warning: Texture 0 is base level inconsistent. Check texture size."
[1] https://drive.google.com/open?id=1v94W9c_H9EAF4iWQYUXU9oux5RPt0vw_
Nevermind, I think I have some kind of hardware (memory) fault with one of my gpus. I've retested and this game works fine.