Same here with an HD6950. Here is the output i have from the terminal: New UI mode "Game" set in 0 ms VideoImpl::ReadAndDecodeFrame: skipped frames: 99 EE r600_shader.c:2494 r600_shader_from_tgsi - GPR limit exceeded - shader requires 132 registers EE r600_shader.c:158 r600_pipe_shader_create -translation from TGSI failed ! EE r600_state_common.c:758 r600_shader_select - Failed to build shader variant (type=1) -12 Map changed to "Maps/Isla grande lago T1". Lua memory in use: 21690 KB.