On Wed, Sep 10, 2014 at 12:03:17PM -0300, Gustavo Padovan wrote:
From: Gustavo Padovan gustavo.padovan@collabora.co.uk
Optimize code avoiding helding dev mutex if old fb and current fb are the same.
v2: take Ville's comments
- move comment along with the pin_and_fence call
- check for error before calling i915_gem_track_fb
- move old_obj != obj to an upper if condition
Signed-off-by: Gustavo Padovan gustavo.padovan@collabora.co.uk
lgtm
Reviewed-by: Ville Syrjälä ville.syrjala@linux.intel.com
drivers/gpu/drm/i915/intel_sprite.c | 34 +++++++++++++++++++--------------- 1 file changed, 19 insertions(+), 15 deletions(-)
diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c index a4306cf..90bb45f 100644 --- a/drivers/gpu/drm/i915/intel_sprite.c +++ b/drivers/gpu/drm/i915/intel_sprite.c @@ -1038,21 +1038,24 @@ intel_commit_sprite_plane(struct drm_plane *plane, primary_enabled = !drm_rect_equals(dst, clip) || colorkey_enabled(intel_plane); WARN_ON(!primary_enabled && !state->visible && intel_crtc->active);
mutex_lock(&dev->struct_mutex);
/* Note that this will apply the VT-d workaround for scanouts,
* which is more restrictive than required for sprites. (The
* primary plane requires 256KiB alignment with 64 PTE padding,
* the sprite planes only require 128KiB alignment and 32 PTE padding.
*/
ret = intel_pin_and_fence_fb_obj(dev, obj, NULL);
i915_gem_track_fb(old_obj, obj,
INTEL_FRONTBUFFER_SPRITE(pipe));
mutex_unlock(&dev->struct_mutex);
- if (old_obj != obj) {
mutex_lock(&dev->struct_mutex);
- if (ret)
return ret;
/* Note that this will apply the VT-d workaround for scanouts,
* which is more restrictive than required for sprites. (The
* primary plane requires 256KiB alignment with 64 PTE padding,
* the sprite planes only require 128KiB alignment and 32 PTE
* padding.
*/
ret = intel_pin_and_fence_fb_obj(dev, obj, NULL);
if (ret == 0)
i915_gem_track_fb(old_obj, obj,
INTEL_FRONTBUFFER_SPRITE(pipe));
mutex_unlock(&dev->struct_mutex);
if (ret)
return ret;
}
intel_plane->crtc_x = state->orig_dst.x1; intel_plane->crtc_y = state->orig_dst.y1;
@@ -1099,14 +1102,15 @@ intel_commit_sprite_plane(struct drm_plane *plane, }
/* Unpin old obj after new one is active to avoid ugliness */
- if (old_obj) {
- if (old_obj && old_obj != obj) {
- /*
*/
- It's fairly common to simply update the position of
- an existing object. In that case, we don't need to
- wait for vblank to avoid ugliness, we only need to
- do the pin & ref bookkeeping.
if (old_obj != obj && intel_crtc->active)
if (intel_crtc->active) intel_wait_for_vblank(dev, intel_crtc->pipe);
mutex_lock(&dev->struct_mutex);
-- 1.9.3
dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel