(In reply to Andy Furniss from comment #3) > I can see there are more artifacts than with vdpau m/a deint - I was > expecting them to use the same underlying code and so have the same > artifacts? After looking at more samples it seems that sometimes parts of one of the fields ends up with old content being displayed/not updated. This is more than a few extra artifacts - it's buggy. With vdpau there were artifacts, but you wouldn't notice them watching normally (would need to pause/slow mo). Given the right input this is instantly noticeably corrupt.