What | Removed | Added |
---|---|---|
Status | NEW | RESOLVED |
Resolution | --- | FIXED |
(In reply to comment #6) > on rv350 rendering in blender looks normal with mesa-git, is the situation > changed with current mesa ? Thanks for reminding me to re-test this. So with r600g I can no longer reproduce this with Minecraft or Blender, but both are moving targets and no longer the same version I was testing with so I'm not sure if it was fixed in the driver or not. If no one else has these issues I think we can consider this problem solved.