Hi,
On Thu, Jun 02, 2022 at 06:01:18PM +0000, Roman Stratiienko wrote:
According to DE2.0/DE3.0 manual VI scaler enable register is double buffered, but de facto it doesn't, or the hardware has the shadow register latching issues which causes single-frame picture corruption after changing the state of scaler enable register.
Allow the user to keep the scaler always enabled, preventing the UI glitches on the transition from scaled to unscaled state.
NOTE: UI layer scaler has more registers with double-buffering issue and can't be workarounded in the same manner.
You may find a python test and a demo video for this issue at [1]
Please describe the issue entirely here. The commit log must be self-sufficient.
Signed-off-by: Roman Stratiienko r.stratiienko@gmail.com
drivers/gpu/drm/sun4i/sun8i_mixer.c | 12 ++++++++++++ drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 4 +++- 2 files changed, 15 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.c b/drivers/gpu/drm/sun4i/sun8i_mixer.c index 71ab0a00b4de..15cad0330f66 100644 --- a/drivers/gpu/drm/sun4i/sun8i_mixer.c +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.c @@ -27,6 +27,18 @@ #include "sun8i_vi_layer.h" #include "sunxi_engine.h"
+/* According to DE2.0/DE3.0 manual VI scaler enable register is double
- buffered, but de facto it doesn't, or the hardware has the shadow
- register latching issues which causes single-frame picture corruption
- after changing the state of scaler enable register.
- Allow the user to keep the scaler always enabled, preventing the UI
- glitches on the transition from scaled to unscaled state.
- */
+int sun8i_vi_keep_scaler_enabled; +MODULE_PARM_DESC(keep_vi_scaler_enabled,
"Keep VI scaler enabled (1 = enabled, 0 = disabled (default))");
+module_param_named(keep_vi_scaler_enabled, sun8i_vi_keep_scaler_enabled, int, 0644);
It's not clear to me why we would want to make that a parameter?
If it never works, we should fix it once and for all and not allow a broken setup at all.
Maxime