https://bugs.freedesktop.org/show_bug.cgi?id=75900
Priority: medium Bug ID: 75900 Assignee: dri-devel@lists.freedesktop.org Summary: GPU lockup or app segfault in several games (bisected) Severity: major Classification: Unclassified OS: Linux (All) Reporter: b.bellec@gmail.com Hardware: x86-64 (AMD64) Status: NEW Version: git Component: Drivers/Gallium/r600 Product: Mesa
Several Steam games crash since this commit: 67aef6dafa29fed008ea6065c425a6a92a651be9 winsys/radeon: if there's VRAM-only usage, keep it author: Marek Olšák
Games which crash: - Left 4 Dead 2: GPU lockup after 15-20 seconds of gameplay. If I set the gfx details lower, I can play more before a lockup (60 seconds I would say). - Metro Last Light: GPU lockup - Serious Sam 3: segfault
What I call a "GPU lockup": - game freezes - sound freeze and repeat - screen is dark - screen then go in "Out of range" mode - I need to hard reboot
Games which doesn't crash: - Half-Life² Episode Two - Team Fortress 2 - Counter Strike Source - Unigine Heaven - Unigine Valley
Hardware: AMD CYPRESS (HD5850 with 1GB VRAM) I can also test with RV770 if necessary.
Software: Fedora 19 x86-64 kernel 3.13.5-101.fc19.x86_64 libdrm 2.4.50
Build: ./autogen.sh --with-gallium-drivers=r600 --with-dri-drivers= --enable-texture-float --disable-dri3 --disable-r600-llvm-compiler --disable-gallium-llvm --enable-32-bit CFLAGS="-O2 -m32 -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64" CXXFLAGS="-O2 -m32" --libdir=/usr/lib