https://bugs.freedesktop.org/show_bug.cgi?id=32888
--- Comment #4 from Tobias Jakobi liquid.acid@gmx.net 2011-02-09 02:39:22 PST --- Created an attachment (id=43156) View: https://bugs.freedesktop.org/attachment.cgi?id=43156 Review: https://bugs.freedesktop.org/review?bug=32888&attachment=43156
Disable CS check for textures
To quote Keith: Seems to sort-of work for non-mipmapped textures.
Tested with quake4 (where s3tc is mandatory) and FEAR. Like expected all mipmap levels are broken, which results in funny colors. Use GL_LINEAR as r_texturemode in quake-based engines to get an idea how it could look like :)