https://bugs.freedesktop.org/show_bug.cgi?id=702
Daniel Richard G. skunk@iskunk.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|unspecified |git Severity|enhancement |normal CC| |skunk@iskunk.org
--- Comment #6 from Daniel Richard G. skunk@iskunk.org 2010-11-05 11:06:09 PDT --- This bug still exists on r200, and possibly Radeon generally.
I've modified mesa-demos-8.0.1/src/trivial/point.c with a glPointSize(16) call right before glBegin(GL_POINTS), and attached screenshots of the window it produces on both r200 and i915. The latter is correct, the former illustrates the bug. I get proper output using Nvidia's driver as well.
This bug is affecting Wings3D for me similarly to how it affects Maya for the original reporter; the program cannot display visible vertex points on mesh wireframes, and isolated vertices are all but impossible to see.
This behavior is inconsistent with other DRI drivers, and is particularly egregious on hardware (ATI FireGL 8800) that was purpose-built for CAD applications. This is not a request for enhancement, but a straight-up bug.
I am running Ubuntu Maverick on amd64 with kernel 2.6.36 plus Alex Deucher's patch from bug #25544, and Mesa packages from Ubuntu's xorg-edgers/radeon PPA built from git 20101103.