Oh, the hang in comment 1 may have been my fault for running it with hyperz. But without hyperz it hangs too, just less verbosely: radeon 0000:01:00.0: ring 3 stalled for more than 10016msec radeon 0000:01:00.0: GPU lockup (waiting for 0x0000000000011c4a last fence id 0x0000000000011b2a on ring 3) [TTM] Buffer eviction failed