Am 09.12.20 um 23:31 schrieb Luben Tuikov:
Add a missing structure comment for the recently added @list member.
Cc: Stephen Rothwell sfr@canb.auug.org.au Cc: Daniel Vetter daniel.vetter@ffwll.ch Cc: Christian König christian.koenig@amd.com Fixes: 8935ff00e3b1 ("drm/scheduler: "node" --> "list"") Reported-by: Stephen Rothwell sfr@canb.auug.org.au Signed-off-by: Luben Tuikov luben.tuikov@amd.com
Reviewed and pushed to drm-misc-next.
Thanks, Christian.
include/drm/gpu_scheduler.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 2e0c368e19f6..975e8a67947f 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -171,10 +171,10 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
- struct drm_sched_job - A job to be run by an entity.
- @queue_node: used to append this struct to the queue of jobs in an entity.
- @list: a job participates in a "pending" and "done" lists.
- @sched: the scheduler instance on which this job is scheduled.
- @s_fence: contains the fences for the scheduling of job.
- @finish_cb: the callback for the finished fence.
- @node: used to append this struct to the @drm_gpu_scheduler.pending_list.
- @id: a unique id assigned to each job scheduled on the scheduler.
- @karma: increment on every hang caused by this job. If this exceeds the hang
limit of the scheduler then the job is marked guilty and will not