Comment # 3 on bug 89228 from
the patch is now merged on upstream, so I just had to rebuild lib32mesa-git.

also I had a build error due to commit, so I checkout a commit or two before:
41b1882ed45f0fcb827a178cb3f7143fcaa8c4d9 mesa: Use u_math.h from macros.h


When replaying the trace, the glitches are still there, but when playing the
game, most of the glitches are gone. (there are still a few, but I will need to
take long apitrace to capture it).

also gpu hang seems to be gone too.


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