the patch is now merged on upstream, so I just had to rebuild lib32mesa-git. also I had a build error due to commit, so I checkout a commit or two before: 41b1882ed45f0fcb827a178cb3f7143fcaa8c4d9 mesa: Use u_math.h from macros.h When replaying the trace, the glitches are still there, but when playing the game, most of the glitches are gone. (there are still a few, but I will need to take long apitrace to capture it). also gpu hang seems to be gone too.