https://bugs.freedesktop.org/show_bug.cgi?id=108340
Bug ID: 108340 Summary: Ambient Occlusion in Two Point Hospital shows black spot artifacts Product: Mesa Version: 18.2 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: christos.kotsaris@gmail.com QA Contact: dri-devel@lists.freedesktop.org
Two point hospital works pretty well on my Archlinux system using Mesa 18.2.2, LLVM 7.0, kernel 4.18.12 with max graphical settings. The only setting that has an issue is Ambient Occlusion. With that enabled, when you move the camera around it produces a lot of black spots around the edges of walls and items. With that setting disabled everything displays fine.
From what little search i did, i saw other people reporting this issue on the
steam forums of the game but it is not reported here and i think it is an issue with Mesa. For the record i am using an R9 380 card and i saw people reporting the same problem on Polaris cards.