https://bugs.freedesktop.org/show_bug.cgi?id=39940
Summary: OilRush shader water artefacts after GLSL-To-TGSI commit Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: stalkerg@gmail.com
Created an attachment (id=50037) --> (https://bugs.freedesktop.org/attachment.cgi?id=50037) Bug water, after GLSL-To-TGSI
After GLSL-To-TGSI commit I am detect some artefacts in OilRush game. Plese see screenshot.