https://bugs.freedesktop.org/show_bug.cgi?id=104490
--- Comment #4 from Sebastian Parborg darkdefende@gmail.com --- (In reply to Michel Dänzer from comment #2)
(In reply to Sebastian Parborg from comment #0)
[...] there seems to be some kind of cached behaviour (not the mesa shader cache as I removed the directory [...]
Which directory exactly did you remove? Have you tried setting the environment variable MESA_GLSL_CACHE_DISABLE=true to see if that avoids the problem?
I removed "~/.cache/mesa_shader_cache". I tried that environment variable now and it doesn't seem to solve it either for me (with mesa from 2017-12-01)...
I really do not know how I should try to bisect this...