I think this looks good overall, I have a few questions/commments below:
On Wed, 2021-08-18 at 18:57 +0100, Melissa Wen wrote:
Using the generic extension support set in the previous patch, this patch enables more than one in/out binary syncobj per job submission. Arrays of syncobjs are set in a specific extension type (multisync) that also cares of determining the stage for sync (bin/render) through a flag - when this is the case.
Signed-off-by: Melissa Wen mwen@igalia.com
drivers/gpu/drm/v3d/v3d_drv.c | 3 + drivers/gpu/drm/v3d/v3d_drv.h | 14 +++ drivers/gpu/drm/v3d/v3d_gem.c | 209 +++++++++++++++++++++++++++----- -- include/uapi/drm/v3d_drm.h | 38 +++++++ 4 files changed, 226 insertions(+), 38 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 6a0516160bb2..939ca8c833f5 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -96,6 +96,9 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, case DRM_V3D_PARAM_SUPPORTS_PERFMON: args->value = (v3d->ver >= 40); return 0;
- case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT:
args->value = 1;
default: DRM_DEBUG("Unknown parameter %d\n", args->param); return -EINVAL;return 0;
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index b900a050d5e2..544c60404a0f 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -294,6 +294,20 @@ struct v3d_csd_job { struct drm_v3d_submit_csd args; };
+struct v3d_submit_outsync {
- struct drm_syncobj *syncobj;
+};
+struct v3d_submit_ext {
- u32 flags;
- u32 in_sync_count;
- u64 in_syncs;
- u32 out_sync_count;
- struct v3d_submit_outsync *out_syncs;
+};
/**
- __wait_for - magic wait macro
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index e254919b6c5e..e7aabe1a0e11 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -392,6 +392,9 @@ v3d_render_job_free(struct kref *ref)
void v3d_job_cleanup(struct v3d_job *job) {
- if (!job)
return;
- drm_sched_job_cleanup(&job->base); v3d_job_put(job);
} @@ -451,10 +454,11 @@ v3d_job_add_deps(struct drm_file *file_priv, struct v3d_job *job, static int v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, struct v3d_job *job, void (*free)(struct kref *ref),
u32 in_sync, enum v3d_queue queue)
u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue
queue) { struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
- int ret;
bool has_multinsync = (se && se->in_sync_count);
int ret, i;
job->v3d = v3d; job->free = free;
@@ -463,14 +467,30 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, if (ret < 0) return ret;
- ret = drm_sched_job_init(&job->base, &v3d_priv-
sched_entity[queue],
v3d_priv);
- ret = drm_sched_job_init(&job->base, &v3d_priv-
sched_entity[queue], v3d_priv);
if (ret) goto fail;
- ret = v3d_job_add_deps(file_priv, job, in_sync, 0);
- if (ret)
goto fail_job;
- if (has_multinsync && (se->flags == (queue == V3D_RENDER))) {
I think this is unnecessarily difficult to understand, I'd suggest to code the condition more explicitly:
if (has_multisync && (see->flags & DRM_V3D_IN_SYNC_RCL) && queue == V3D_RENDER)
unless I am missing the point here :)
struct drm_v3d_sem __user *handle = u64_to_user_ptr(se-
in_syncs);
for (i = 0; i < se->in_sync_count; i++) {
struct drm_v3d_sem in;
ret = copy_from_user(&in, handle++, sizeof(
in));
if (ret) {
DRM_DEBUG("Failed to copy wait dep
handle.\n");
goto fail_job;
}
ret = v3d_job_add_deps(file_priv, job,
in.handle, 0);
if (ret)
goto fail_job;
}
} else if (!has_multinsync) {
ret = v3d_job_add_deps(file_priv, job, in_sync, 0);
if (ret)
goto fail_job;
}
kref_init(&job->refcount);
@@ -500,6 +520,7 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, struct v3d_job *job, struct ww_acquire_ctx *acquire_ctx, u32 out_sync,
struct v3d_submit_ext *se, struct dma_fence *done_fence)
{ struct drm_syncobj *sync_out; @@ -514,6 +535,18 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
/* Update the return sync object for the job */
- /* If multiples semaphores is supported */
- if (se && se->out_sync_count) {
for (i = 0; i < se->out_sync_count; i++) {
drm_syncobj_replace_fence(se-
out_syncs[i].syncobj,
done_fence);
drm_syncobj_put(se->out_syncs[i].syncobj);
}
kvfree(se->out_syncs);
return;
- }
- /* Single signal semaphore */ sync_out = drm_syncobj_find(file_priv, out_sync); if (sync_out) { drm_syncobj_replace_fence(sync_out, done_fence);
@@ -521,11 +554,93 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, } }
+static void +v3d_put_multisync_post_deps(struct v3d_submit_ext *se) +{
- unsigned int i;
- for (i = 0; i < se->out_sync_count; i++)
drm_syncobj_put(se->out_syncs[i].syncobj);
- kvfree(se->out_syncs);
+}
+static int +v3d_get_multisync_post_deps(struct drm_file *file_priv,
struct v3d_submit_ext *se,
u32 count, u64 handles)
+{
- struct drm_v3d_sem __user *post_deps;
- int i, ret;
- se->out_syncs = (struct v3d_submit_outsync *)
kvmalloc_array(count,
sizeof(struct
v3d_submit_outsync),
GFP_KERNEL);
- if (!se->out_syncs)
return -ENOMEM;
- post_deps = u64_to_user_ptr(handles);
- for (i = 0; i < count; i++) {
struct drm_v3d_sem out;
ret = copy_from_user(&out, post_deps++, sizeof(out));
if (ret) {
DRM_DEBUG("Failed to copy post dep handles\n");
goto fail;
}
se->out_syncs[i].syncobj = drm_syncobj_find(file_priv,
out.handle)
;
if (!se->out_syncs[i].syncobj) {
ret = -EINVAL;
goto fail;
}
- }
- se->out_sync_count = count;
- return 0;
+fail:
- for (i--; i >= 0; i--)
drm_syncobj_put(se->out_syncs[i].syncobj);
- kvfree(se->out_syncs);
- return ret;
+}
+static int +v3d_get_multisync_submit_deps(struct drm_file *file_priv,
struct v3d_submit_ext *se,
u64 ext_data)
+{
- struct drm_v3d_multi_sync multisync = {0};
- int ret;
- ret = copy_from_user(&multisync, u64_to_user_ptr(ext_data),
sizeof(multisync));
- if (ret)
return ret;
- ret = v3d_get_multisync_post_deps(file_priv, se,
multisync.out_sync_count,
multisync.out_syncs);
- if (ret)
return ret;
- se->in_sync_count = multisync.in_sync_count;
- se->in_syncs = multisync.in_syncs;
- se->flags = multisync.flags;
- return 0;
+}
static int v3d_get_extensions(struct drm_file *file_priv,
u32 ext_count, u64 ext_handles)struct v3d_submit_ext *se,
{
- int i;
int i, ret; struct drm_v3d_extension __user *handles;
if (!ext_count)
@@ -541,7 +656,12 @@ v3d_get_extensions(struct drm_file *file_priv, }
switch (ext.id) {
case 0:
case DRM_V3D_EXT_ID_MULTI_SYNC:
ret = v3d_get_multisync_submit_deps(file_priv,
se,
ext.ext_dat
a);
if (ret)
return ret;
default: DRM_DEBUG_DRIVER("Unknown extension id: %d\n",break;
ext.id); return -EINVAL; @@ -572,6 +692,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, struct v3d_dev *v3d = to_v3d_dev(dev); struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_cl *args = data;
- struct v3d_submit_ext se = {0}; struct v3d_bin_job *bin = NULL; struct v3d_render_job *render; struct v3d_job *clean_job = NULL;
@@ -589,7 +710,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
if (ret) {ret = v3d_get_extensions(file_priv, &se, args->extension_count, args->extensions);
@@ -599,33 +720,35 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, }
render = kcalloc(1, sizeof(*render), GFP_KERNEL);
- if (!render)
if (!render) {
v3d_put_multisync_post_deps(&se);
return -ENOMEM;
}
render->start = args->rcl_start; render->end = args->rcl_end; INIT_LIST_HEAD(&render->unref_list);
- ret = v3d_job_init(v3d, file_priv, &render->base,
v3d_render_job_free, args->in_sync_rcl,
V3D_RENDER);
- ret = v3d_job_init(v3d, file_priv, &render->base,
v3d_render_job_free,
args->in_sync_rcl, &se, V3D_RENDER);
if (ret) { kfree(render);
v3d_put_multisync_post_deps(&se);
return ret; }
if (args->bcl_start != args->bcl_end) { bin = kcalloc(1, sizeof(*bin), GFP_KERNEL); if (!bin) {
v3d_job_put(&render->base);
return -ENOMEM;
ret = -ENOMEM;
goto fail;
We are now calling v3d_job_cleanup where we would call v3d_job_put before for error codepaths. Is it safe to call this if we fail job creation before calling drm_sched_job_init like here?
The documentations says that this cleans up the resources allocated with drm_sched_job_init, which he haven't called yet.
} ret = v3d_job_init(v3d, file_priv, &bin->base,
v3d_job_free, args->in_sync_bcl,
V3D_BIN);
v3d_job_free, args->in_sync_bcl,
&se, V3D_BIN); if (ret) {
v3d_job_put(&render->base); kfree(bin);
return ret;
goto fail;
}
bin->start = args->bcl_start;
@@ -643,7 +766,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, goto fail; }
ret = v3d_job_init(v3d, file_priv, clean_job,
v3d_job_free, 0, V3D_CACHE_CLEAN);
ret = v3d_job_init(v3d, file_priv, clean_job,
v3d_job_free, 0, 0, V3D_CACHE_CLEAN); if (ret) { kfree(clean_job); clean_job = NULL; @@ -706,6 +829,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, last_job, &acquire_ctx, args->out_sync,
&se, last_job->done_fence);
if (bin)
@@ -721,11 +845,10 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, drm_gem_unlock_reservations(last_job->bo, last_job->bo_count, &acquire_ctx); fail:
- if (bin)
v3d_job_cleanup(&bin->base);
- v3d_job_cleanup(&bin->base); v3d_job_cleanup(&render->base);
- if (clean_job)
v3d_job_cleanup(clean_job);
v3d_job_cleanup(clean_job);
v3d_put_multisync_post_deps(&se);
return ret;
} @@ -745,6 +868,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, { struct v3d_dev *v3d = to_v3d_dev(dev); struct drm_v3d_submit_tfu *args = data;
- struct v3d_submit_ext se = {0}; struct v3d_tfu_job *job; struct ww_acquire_ctx acquire_ctx; int ret = 0;
@@ -757,7 +881,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
if (ret) {ret = v3d_get_extensions(file_priv, &se, args->extension_count, args->extensions);
@@ -767,21 +891,24 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, }
job = kcalloc(1, sizeof(*job), GFP_KERNEL);
- if (!job)
if (!job) {
v3d_put_multisync_post_deps(&se);
return -ENOMEM;
}
ret = v3d_job_init(v3d, file_priv, &job->base,
v3d_job_free, args->in_sync, V3D_TFU);
v3d_job_free, args->in_sync, &se, V3D_TFU);
if (ret) { kfree(job);
v3d_put_multisync_post_deps(&se);
return ret; }
job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles), sizeof(*job->base.bo), GFP_KERNEL); if (!job->base.bo) {
v3d_job_put(&job->base);
return -ENOMEM;
ret = -ENOMEM;
goto fail;
}
job->args = *args;
@@ -821,6 +948,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, v3d_attach_fences_and_unlock_reservation(file_priv, &job->base, &acquire_ctx, args->out_sync,
&se, job->base.done_fence);
v3d_job_put(&job->base);
@@ -829,6 +957,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
fail: v3d_job_cleanup(&job->base);
v3d_put_multisync_post_deps(&se);
return ret;
} @@ -849,8 +978,9 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, struct v3d_dev *v3d = to_v3d_dev(dev); struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_csd *args = data;
- struct v3d_submit_ext se = {0}; struct v3d_csd_job *job;
- struct v3d_job *clean_job;
- struct v3d_job *clean_job = NULL; struct ww_acquire_ctx acquire_ctx; int ret;
@@ -867,7 +997,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
if (ret) {ret = v3d_get_extensions(file_priv, &se, args->extension_count, args->extensions);
@@ -877,28 +1007,29 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, }
job = kcalloc(1, sizeof(*job), GFP_KERNEL);
- if (!job)
if (!job) {
v3d_put_multisync_post_deps(&se);
return -ENOMEM;
}
ret = v3d_job_init(v3d, file_priv, &job->base,
v3d_job_free, args->in_sync, V3D_CSD);
v3d_job_free, args->in_sync, &se, V3D_CSD);
if (ret) { kfree(job);
v3d_put_multisync_post_deps(&se);
return ret; }
clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL); if (!clean_job) {
v3d_job_put(&job->base);
kfree(job);
return -ENOMEM;
ret = -ENOMEM;
}goto fail;
- ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0,
V3D_CACHE_CLEAN);
- ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0,
0, V3D_CACHE_CLEAN); if (ret) {
kfree(clean_job);v3d_job_put(&job->base);
return ret;
goto fail;
}
job->args = *args;
@@ -936,6 +1067,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, clean_job, &acquire_ctx, args->out_sync,
&se, clean_job-
done_fence);
v3d_job_put(&job->base); @@ -950,6 +1082,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, fail: v3d_job_cleanup(&job->base); v3d_job_cleanup(clean_job);
v3d_put_multisync_post_deps(&se);
return ret;
} diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 1f4706010eb5..bbb904c521b4 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -60,6 +60,42 @@ extern "C" { #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 #define DRM_V3D_SUBMIT_EXTENSION 0x02
+/* struct drm_v3d_sem - wait/signal semaphore
- If binary semaphore, it only takes syncobj handle and ignores
flags and
- point fields. Point is defined for timeline syncobj feature.
- */
+struct drm_v3d_sem {
- __u32 handle; /* syncobj */
- /* rsv below, for future uses */
- __u32 flags;
- __u64 point; /* for timeline sem support */
- __u64 mbz[2]; /* must be zero, rsv */
+};
I guess the idea here would be that we would check handle and/or point for whether they have a valid value to decide what type of semaphore this is, right?
+/**
- struct drm_v3d_multi_sync - ioctl extension to add support
multiples
- syncobjs for commands submission.
- When an extension of DRM_V3D_EXT_ID_MULTI_SYNC id is defined, it
points to
- this extension to define wait and signal dependencies, instead of
single
- in/out sync entries on submitting commands. The field flags is
used to
- determine the stage to set wait dependencies.
- */
+struct drm_v3d_multi_sync {
- /* Array of wait and signal semaphores */
- __u64 in_syncs;
- __u64 out_syncs;
- /* Number of entries */
- __u32 in_sync_count;
- __u32 out_sync_count;
- /* in_sync on render stage */
- __u32 flags;
+#define DRM_V3D_IN_SYNC_RCL 0x01 +};
/* struct drm_v3d_extension - ioctl extensions
- Linked-list of generic extensions where the id identify which
struct is @@ -70,6 +106,7 @@ struct drm_v3d_extension { __u64 next; __u64 ext_data; __u32 id; +#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01 };
/** @@ -228,6 +265,7 @@ enum drm_v3d_param { DRM_V3D_PARAM_SUPPORTS_CSD, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, DRM_V3D_PARAM_SUPPORTS_PERFMON,
- DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT,
};
struct drm_v3d_get_param {