Hi Thomas, Thanks for your review.
-----Original Message----- From: Thomas Zimmermann tzimmermann@suse.de Sent: Thursday, October 14, 2021 6:08 AM To: Chrisanthus, Anitha anitha.chrisanthus@intel.com; dri- devel@lists.freedesktop.org Cc: sam@ravnborg.org; Dea, Edmund J edmund.j.dea@intel.com Subject: Re: [PATCH v3 7/7] drm/kmb: Enable support for framebuffer console
Hi
Am 14.10.21 um 01:36 schrieb Anitha Chrisanthus:
Enable support for fbcon (framebuffer console). The user can initialize fbcon by loading kmb-drm with the parameter console=1.
v2: added missing static clk_enable
Signed-off-by: Edmund Dea edmund.j.dea@intel.com Signed-off-by: Anitha Chrisanthus anitha.chrisanthus@intel.com
drivers/gpu/drm/kmb/kmb_drv.c | 11 +++++++++++ 1 file changed, 11 insertions(+)
diff --git a/drivers/gpu/drm/kmb/kmb_drv.c
b/drivers/gpu/drm/kmb/kmb_drv.c
index 961ac6fb5fcf..b4e66eac63b5 100644 --- a/drivers/gpu/drm/kmb/kmb_drv.c +++ b/drivers/gpu/drm/kmb/kmb_drv.c @@ -5,6 +5,7 @@
#include <linux/clk.h> #include <linux/module.h> +#include <linux/moduleparam.h> #include <linux/of_graph.h> #include <linux/of_platform.h> #include <linux/of_reserved_mem.h> @@ -15,6 +16,7 @@
#include <drm/drm_atomic_helper.h> #include <drm/drm_drv.h> +#include <drm/drm_fb_helper.h> #include <drm/drm_gem_cma_helper.h> #include <drm/drm_gem_framebuffer_helper.h> #include <drm/drm_probe_helper.h> @@ -24,6 +26,12 @@ #include "kmb_dsi.h" #include "kmb_regs.h"
+/* Module Parameters */ +static bool console; +module_param(console, bool, 0400); +MODULE_PARM_DESC(console,
"Enable framebuffer console support (0=disable [default],
1=on)");
- static int kmb_display_clk_enable(struct kmb_drm_private *kmb) { int ret = 0;
@@ -559,6 +567,9 @@ static int kmb_probe(struct platform_device *pdev) if (ret) goto err_register;
- if (console)
drm_fbdev_generic_setup(&kmb->drm, 32);
The use of the final parameter is somewhat confusing and should probably be 0. It's the number of bits per pixel. 32 is the default. But the preferred way of selecting color mode is via dev->mode_config.preferred_depth, which is the color depth (24!). So maybe rather set preferred_depth to 24 and let the fbdev helper figure out the details.
Will change it in v4.
Best regards Thomas
return 0;
err_register:
-- Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Felix Imendörffer