https://bugs.freedesktop.org/show_bug.cgi?id=78453
--- Comment #129 from Kai kai@dev.carbon-project.org --- (In reply to comment #128)
(In reply to comment #127)
With the latest round of patches and builds, I'm falling back to llvmpipe again. I gues I know the reason: I probably need a different patch for the DDX than http://people.freedesktop.org/~agd5f/0001-radeon-enable-hawaii-accel- conditionally.patch, right? I asked multiple times (comment #117 and comment #121) but nobody reacted to that and now I'm seeing no error anywhere, but I do see
[ 48.086] (--) RADEON(0): Chipset: "HAWAII" (ChipID = 0x67b1) [ 48.086] (II) RADEON(0): GPU accel disabled or not working, using shadowfb for KMS
in Xorg.0.log again.
As soon as that is resolved, I'm happy to move this to follow-up bugs (like speed in 3D applications).
The latest ddx patch is on the mailing list: http://lists.x.org/archives/xorg-driver-ati/2014-July/026517.html
Thank you very much! Now everything is back to working as before. ;-)
As far as I'm concerned this bug can be closed and I can open new ones for the misrendered glyphs, the lacking 3D performance (e.g. 9 FPS in "XCOM: Enemy Unknown", as reported by the Gallium HUD), etc.
Thanks to all, who helped getting Hawaii support in shape.