komeda_plane_reset() does the state initialisation by copying a lot of the code found in the __drm_atomic_helper_plane_reset(). Let's switch to that helper and reduce the boilerplate.
Cc: Brian Starkey brian.starkey@arm.com Cc: "James (Qian) Wang" james.qian.wang@arm.com Cc: Liviu Dudau liviu.dudau@arm.com Cc: Mihail Atanassov mihail.atanassov@arm.com Signed-off-by: Maxime Ripard maxime@cerno.tech --- drivers/gpu/drm/arm/display/komeda/komeda_plane.c | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-)
diff --git a/drivers/gpu/drm/arm/display/komeda/komeda_plane.c b/drivers/gpu/drm/arm/display/komeda/komeda_plane.c index d63d83800a8a..1778f6e1ea56 100644 --- a/drivers/gpu/drm/arm/display/komeda/komeda_plane.c +++ b/drivers/gpu/drm/arm/display/komeda/komeda_plane.c @@ -145,14 +145,10 @@ static void komeda_plane_reset(struct drm_plane *plane)
state = kzalloc(sizeof(*state), GFP_KERNEL); if (state) { - state->base.rotation = DRM_MODE_ROTATE_0; - state->base.pixel_blend_mode = DRM_MODE_BLEND_PREMULTI; - state->base.alpha = DRM_BLEND_ALPHA_OPAQUE; + __drm_atomic_helper_plane_reset(plane, &state->base); state->base.zpos = kplane->layer->base.id; state->base.color_encoding = DRM_COLOR_YCBCR_BT601; state->base.color_range = DRM_COLOR_YCBCR_LIMITED_RANGE; - plane->state = &state->base; - plane->state->plane = plane; } }