https://bugs.freedesktop.org/show_bug.cgi?id=34495
--- Comment #45 from Micael Dias kam1kaz3@gmail.com 2011-07-12 04:08:01 PDT ---
According to this : http://glprogramming.com/red/chapter13.html "In both feedback and selection modes, information on objects is returned prior to any fragment tests. Thus, objects that would not be drawn due to failure of the scissor, alpha, depth, or stencil tests may still have their data processed and returned in both feedback and selection modes."
So scissor has no effect in GL_SELECT mode, so the current patch looks correct (except it should disable alpha and stencil tests too)
Oh, great then :)