On Wed, Dec 14, 2016 at 11:59:10AM +0200, Laurent Pinchart wrote:
Instead of detaching only the bridge directly connected to the encoder, detach all bridges in the chain.
Signed-off-by: Laurent Pinchart laurent.pinchart+renesas@ideasonboard.com
drivers/gpu/drm/drm_encoder.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/drm_encoder.c b/drivers/gpu/drm/drm_encoder.c index 0944f08abf58..5dde3c6b1467 100644 --- a/drivers/gpu/drm/drm_encoder.c +++ b/drivers/gpu/drm/drm_encoder.c @@ -159,8 +159,16 @@ void drm_encoder_cleanup(struct drm_encoder *encoder) * the indices on the drm_encoder after us in the encoder_list. */
- if (encoder->bridge)
drm_bridge_detach(encoder->bridge);
- if (encoder->bridge) {
struct drm_bridge *bridge = encoder->bridge;
struct drm_bridge *next;
while (bridge) {
next = bridge->next;
drm_bridge_detach(bridge);
bridge = next;
}
- }
I wonder whether we should detach inside-out here. But I guess that can be fixed once someone stumbles over this ;-)
Reviewed-by: Daniel Vetter daniel.vetter@ffwll.ch
Please push to drm-misc yourself, you haz commit rights and all that ;-) -Daniel
drm_mode_object_unregister(dev, &encoder->base); kfree(encoder->name); -- Regards,
Laurent Pinchart
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