https://bugzilla.kernel.org/show_bug.cgi?id=70411
--- Comment #3 from Christoph Haag haagch.christoph@googlemail.com --- Maybe it would have been good to mention, mesa is a relatively current git version a21552a.
(In reply to Michel Dänzer from comment #2)
Does setting the environment variable R600_DEBUG=nohyperz for running the game work around the problem?
Yes, with R600_DEBUG=nohyperz the game works and there is no lockup.
I guess it's possible that it stopped working when HyperZ was enabled by default.
Still, this lockup is not nice since currently only a reboot makes the radeon gpu usable again.