The calculation of "num_shader_engines" has a precedence bug because the right shift happens before the mask, but this variable is never used so we can just delete it.
Signed-off-by: Dan Carpenter dan.carpenter@oracle.com
diff --git a/drivers/gpu/drm/radeon/evergreen.c b/drivers/gpu/drm/radeon/evergreen.c index a31f1ca..f37d39d 100644 --- a/drivers/gpu/drm/radeon/evergreen.c +++ b/drivers/gpu/drm/radeon/evergreen.c @@ -3005,7 +3005,7 @@ static void evergreen_gpu_init(struct radeon_device *rdev) u32 vgt_cache_invalidation; u32 hdp_host_path_cntl, tmp; u32 disabled_rb_mask; - int i, j, num_shader_engines, ps_thread_count; + int i, j, ps_thread_count;
switch (rdev->family) { case CHIP_CYPRESS: @@ -3303,8 +3303,6 @@ static void evergreen_gpu_init(struct radeon_device *rdev) rdev->config.evergreen.tile_config |= ((gb_addr_config & 0x30000000) >> 28) << 12;
- num_shader_engines = (gb_addr_config & NUM_SHADER_ENGINES(3) >> 12) + 1; - if ((rdev->family >= CHIP_CEDAR) && (rdev->family <= CHIP_HEMLOCK)) { u32 efuse_straps_4; u32 efuse_straps_3;