https://bugs.freedesktop.org/show_bug.cgi?id=98238
Gregor Münch gr.muench@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED
--- Comment #22 from Gregor Münch gr.muench@gmail.com --- (In reply to Shmerl from comment #21)
It's now in master. It should eventually land in /etc/drirc in distros, but until then, build Mesa from source and set this variable when running the game:
glsl_correct_derivatives_after_discard=true
Not needed, Edmondos patch sets this automatically. https://cgit.freedesktop.org/mesa/mesa/commit/?id=2ea16f08f3f57ce32a2912ddd0...
If someone wants old behavior back set in game's launch option: glsl_correct_derivatives_after_discard=false %command%