Hi Christian,
Yes you are correct. My bad.
Do you have any comments on the second patch? I will drop this patch and rebase the second one.
Regards, Nayan
On Wed, Sep 19, 2018, 2:09 AM Koenig, Christian Christian.Koenig@amd.com wrote:
Am 18.09.2018 um 18:17 schrieb Nayan Deshmukh:
Which points to the job running on the hardware. This is useful when we need to access the currently executing job from the scheduler.
That should be identical to list_first_entry_or_null(&sched->ring_mirror_list), doesn't it?
Regards, Christian.
Signed-off-by: Nayan Deshmukh nayan26deshmukh@gmail.com ---list_first_entry_or_null(&sched->ring_mirror_list
drivers/gpu/drm/scheduler/sched_main.c | 17 +++++++++++------ include/drm/gpu_scheduler.h | 2 ++ 2 files changed, 13 insertions(+), 6 deletions(-)
diff --git a/drivers/gpu/drm/scheduler/sched_main.c
b/drivers/gpu/drm/scheduler/sched_main.c
index 9ca741f3a0bc..0e6ccc8243db 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -189,6 +189,7 @@ static void drm_sched_job_finish(struct work_struct
*work)
struct drm_sched_job *s_job = container_of(work, struct
drm_sched_job,
finish_work); struct drm_gpu_scheduler *sched = s_job->sched;
struct drm_sched_job *next; /* * Canceling the timeout without removing our job from the ring
mirror
@@ -201,10 +202,10 @@ static void drm_sched_job_finish(struct
work_struct *work)
spin_lock(&sched->job_list_lock); /* queue TDR for next job */
next = list_next_entry(s_job, node);
sched->curr_job = next; if (sched->timeout != MAX_SCHEDULE_TIMEOUT && !list_is_last(&s_job->node, &sched->ring_mirror_list)) {
struct drm_sched_job *next = list_next_entry(s_job, node);
if (!dma_fence_is_signaled(&next->s_fence->finished)) schedule_delayed_work(&next->work_tdr,
sched->timeout);
}
@@ -233,10 +234,12 @@ static void drm_sched_job_begin(struct
drm_sched_job *s_job)
spin_lock(&sched->job_list_lock); list_add_tail(&s_job->node, &sched->ring_mirror_list);
if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
list_first_entry_or_null(&sched->ring_mirror_list,
struct drm_sched_job, node) == s_job)
schedule_delayed_work(&s_job->work_tdr, sched->timeout);
if (list_first_entry_or_null(&sched->ring_mirror_list,
struct drm_sched_job, node) == s_job) {
if (sched->timeout != MAX_SCHEDULE_TIMEOUT)
schedule_delayed_work(&s_job->work_tdr,
sched->timeout);
sched->curr_job = s_job;
}} spin_unlock(&sched->job_list_lock);
@@ -316,6 +319,8 @@ void drm_sched_job_recovery(struct drm_gpu_scheduler
*sched)
struct drm_sched_job, node); if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT) schedule_delayed_work(&s_job->work_tdr, sched->timeout);
if (s_job)
sched->curr_job = s_job; list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list,
node) {
struct drm_sched_fence *s_fence = s_job->s_fence;
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index daec50f887b3..07e776b1ca42 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -252,6 +252,7 @@ struct drm_sched_backend_ops {
- @timeout: the time after which a job is removed from the scheduler.
- @name: name of the ring for which this scheduler is being used.
- @sched_rq: priority wise array of run queues.
- @curr_job: points to the job currently running on the hardware
- @wake_up_worker: the wait queue on which the scheduler sleeps until
a job
is ready to be scheduled.
- @job_scheduled: once @drm_sched_entity_do_release is called the
scheduler
@@ -274,6 +275,7 @@ struct drm_gpu_scheduler { long timeout; const char *name; struct drm_sched_rq sched_rq[DRM_SCHED_PRIORITY_MAX];
struct drm_sched_job *curr_job; wait_queue_head_t wake_up_worker; wait_queue_head_t job_scheduled; atomic_t hw_rq_count;